Cyberpunk 2077… What Happened?
Well, it’s finally here. Seven years later, after so many delays, Cyberpunk 2077 has finally released. So, now we have to ask the big question: Did it live up to the hype? Well, maybe it would have, if it had actually launched in an acceptable state.
When Cyberpunk 2077 first launched, the first tiny hiccup that people noticed was that the game was nigh unplayable on PS4 and Xbox One. You know, minor stuff. While the experience is better on PS5 and Xbox Series X (The consoles that nobody is able to get their hands on), players still reported a plethora of bugs, such as issues with textures, collision detection not working properly, cutscenes not loading, guns not firing, you get the idea. So far, it seems that the PC version is the most stable, although even that version has its problems.
If you didn’t enjoy the fantastic time you had not playing the video game, at least you can try to snag yourself a refund. In fact, Sony themselves, the company infamous for not doing refunds ever, took the game off of the store and offered full credit refunds to anyone who purchased the game. CD Projekt Red themselves have also offered refunds from their own pockets. However, while some managed to score refunds, many found themselves unable to, as collaboration between CD Projekt Red and retailers was lacking.
Normally, it would be easy to blame investors for a game being released in such an unfinished state. However, it seems that even the investors were shocked by the release, as they are currently suing CD Projekt Red for not being truthful about the state of the game. Naturally, due to all of this, CD Projekt Red’s stocks have taken a nosedive.
Unfortunately, in the state it is currently in, I cannot recommend Cyberpunk 2077. It truly is a shame since CD Projekt Red promised so much and seemed to be ready to deliver an exceptional experience. We can only hope that somehow, the game will be able to redeem itself with major bug fixes and patches.